With this update, we’ve completed a major milestone: Rooms are now implemented for every part of a full run!
Environment & Flow
Added the Corridor room, completing the run flow structure.
Reworked all Asian layer rooms, reducing overlapping walls during room loading.
Rearranged the Siege Camp. (Same same, but different.)
Fixes & Polish
Fixed an issue in the Mirror where the camera could get stuck looking at it while the player was moving.
Fixed exposure issues on the main menu, resulting in a smoother transition into gameplay.
Fixed a bug where the Corridor door could remain locked.
Stay tuned, the next update will be a major one, expanding the Elemental System and giving you a much clearer picture of what we’re building.
Thank you all for your continued support and help. Let’s hunt those bugs and keep descending
