- Fixed an issue with Blaze area not scaling with Area of Effect skill nodes and Pyromancer correctly.
- Fixed an issue with getting stuck at loading screen after character was killed or teleported to another location.
- Made a lot of optimizations to Party play: 1. Fixed an issue with Bloodhunt and Devouring Feast not stacking in party play correctly. 2. Fixed an issue with party players were unable to see damage numbers or ailments on monsters. 3. Fixed an issue with boss kills were not being counted for all party members.
- News and updates
- Pixel Valkyrie
- Patch notes for March 22
Source: Steam Community (opens in a new tab)
