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Experienced - v1.1.7

Death Penalty

Changed experience loss on death to money loss (20% of current).
*This should be a healthier penalty as opposed to effectively losing power upon death (which will happen when learning the game). The player can now slowly gain experience by clearing rooms after dying against a boss. Might also give some incentive to check out the vendor and buy stuff before boss.*

Experience

Increased experience required for levels beyond 10.

UI

Updated network lobby UI with some tips. Steam invite section is disabled if the game can't find public IP (in which case IP connect should be used).

Effects

Added effects for gaining experience & gold.

Performance

Slightly improved gameplay performance.


Bugfix 30.07.2017:
Gamepad now once again works in singleplayer