Patch Notes
Bug Fixes
- Fixed a bug where player health could fall out of sync during certain game state transitions.
Lairs
- The game now correctly loads lair and game mode settings automatically, fixing cases where the wrong lair rules could apply in certain scenes.
UI
- Updated the version number shown on the main menu.
- The resolution settings now prevent selecting unsupported screen resolutions.
- Card text in hand displays more cleanly and consistently.
New Cards & Art
- Added artwork for the Cycle of Spores effect.
- Patient Footing and Patient Footing Upgrade have been updated.
General Improvements
- Combat animations and visual feedback for sanctity changes have been improved.
- New effects have been added to the effects pool, expanding what cards and encounters can do.
- Various under-the-hood performance improvements to how the game loads assets at startup.
