Three fixes targeting issues reported by players this week. Appreciate the reports — keep them coming.
Crew Salaries
Found a unit conversion issue where crew salary calculations were running about 100x higher than intended, plus a secondary billing overlap in simulation mode. If you were going bankrupt on Day 2-3 despite running a reasonable operation, this was why. Salaries should now reflect actual crew costs.
Aircraft Assignment
Addressed a scenario where aircraft could get permanently locked by flights that never departed. Stale and cancelled flights should now properly release their aircraft back to the available pool. Also added a daily sweep that catches any aircraft stuck in limbo with no matching active flight.
Crew Dispatch Messaging
This one turned out to not be a bug exactly — crew was being correctly blocked from flights, but the error message was too vague to be useful. If your crew was missing an international cert or a type rating, the game just said "not qualified." Now it tells you specifically what's missing so you can actually fix it.
