Howdy Ya'll! Moss here, not too much to say otherwise than this is a long one! I caught a lot of existing bugs, fixed some broken parts of the forging and potions systems, and I think its in a state where I can start doing full-playthrough evaluations! I've separated the following into new, changed, and bugs.
New:
Dialog can now be progressed by clicking the mouse button to see the entire sentence.
Wood can now be bought after purchasing the Dagger upgrade
[FEEDBACK REQUESTED] New seed bags now correctly go into the store, about 3 days after their respective growable is available. The two alternatives to this method would be to link these to a slime related task/friendship, or an upgrade. If ya'll have thoughts let me know.
There is a little diagram with the smithing recipes in the basement now
Weapons you're given to sharpen get a little tag to make them more visible
Seeds now have their own custom icons in the store
A floor Weapon Rack and a wall mounted Weapon Rack have been added to the decor catalog
Changed:
Cat is now louder, and makes noises more often/consistently
[FEEDBACK REQUESTED] Many item prices (seeds, potions, more) have been rebalanced
NPCs with weapons to sharpen no longer buy additional weapons
Demo letter removed
Potion stands now get put under the floor when not unlocked, so you shouldn't be able to collide with them before unlocking them.
Bugs that have been fixed:
Seed counter on the seed bags has been fixed
Fruit now falls down correctly when you dig up a plant
Customers will only purchase sharpened weapons
Only unlocked weapons can be crafted
Sparkling juice being unsellable has been fixed
Bronze axe crafting recipe has been fixed
Customers now correctly ask for any potion you're able to make
Decor with items on it like shelves now drops those items if you sell that decor
2nd potion stand now unlocks correctly
Thanks again for ya'lls help! Special shoutout to Lich, Leon, and Van for submitting bugs! I really appreciate it. Feel free to use these comments, the Steam Community, or the feedback form to submit your thoughts and bug reports! And see you next week for more updates :)
- moss
