This update implements terrain modification features and significantly overhauls the visual art effects!
Detailed update content:
Many terrains can now be modified
Added support for raising and lowering flat terrain
The original block world has now become a voxel terrain world
Voxel terrain can be freely modified, including digging holes and overhanging structures
Save files now store modified chunk data
Adjusted universal terrain materials to appear more natural
Adjusted grass detail generation conditions to match new terrain materials
Adjusted tree biome distribution parameters, resulting in significant changes to tree generation distribution
Significantly overhauled the art effects of the main menu interface
Significantly overhauled screen rendering effects
The character model on the left of the main menu can now be rotated on the title screen
Optimized the performance of grass details and tree generation
Fixed some longstanding issues related to player movement
Adjusted the character's wobble physics
