Hello there everyone! We hope you are all well.
We are back with another small update. This update includes bug fixes for various systems and minor improvements to building. Also a handful of you suggested that when you enter combat with only “prey” type enemies the combat music should not start playing. This should make hunting deer a bit more enjoyable.
Fixes:
-There were times when some of the shield abilities miscalculated cooldowns.
-The Piercing Arrow ability disregarded it's cooldown.
-Sometimes when deleting furniture while on the floors tab the system would not give back materials.
-Fixed a crash while deleting decals from walls next to doors.
-If you were really fast with your clicking, sometimes you were able to get duplicated materials back while deleting certain furnitures.
-The animation and sound while placing down berry bushes have been adjusted.
-The smelter sometimes had a crafting material icon when you loaded a game with a character who has no smelting skill immediately after playing with a character who has smelting skill.
Thank you for your support everyone!
Have a nice day!
Yours,
Balcony Team