- Faction selection now correctly disables a faction if the faction is full.
- Added inertia to the compass rotation.
- Readded the cock hammer sound when entering Ready.
- Fixed glitchy aiming while in doublequick with a bayonet fixed.
- Fixed muzzleloader reload sound playing on the sharps rifle while doing kneeled reloading.
- Added a bit of grass to the new destroyed parts of Millers Cornfield.
- Fixed a reload issue with Revolvers and Rifles which caused the player to not being able to directly aim and fire after having reloaded.
- Fixed a bug which caused the player to exit Ready if moving left, right or backwards while at the DoubleQuick. Now the player only immediately exits ready if moving forward at the DoubleQuick or Charging.
- Fixed known audio issue from patch 68 where gunshot sounds didn't echo in the environment.
