- Added the 7th skirmish area of Harpers Ferry: Maryland Heights. The fighting on the overlooking Maryland Heights of Harpers Ferry on the 12th and 13th of September 1862 was a key part of the siege of Harpers Ferry. Union commander Miles had posted 1500 soldiers near the crest of the heights to defend them in order to safeguard the town itself. The fighting on Maryland Heights would result in most of the Confederates casualties of the entire siege and would eventually end with a Union withdrawal into the town using the pontoon bridge after having first spiked the guns at the naval battery halfway up the heights, leaving the Confederates in command of the heights.
- Added possible fix for the servers crashing regularly - thanks to all of you who have been submitting error reports! If you'd wish to help us out by submitting one, please head over to: https://warofrights.com/ErrorReporter
- Added particle effects when bullets impact with various materials (dirt, wood, metal, rock, grass).
- Added a very transparent small dust cloud particle effect when playing are walking on dirt.
- Added a water splash particle effect when players are running through water.
- Updated all the melee mode animations while using the rifle as a club (Quicktime, Doublequick, Charge, attack, look and turn).
- Added a breathing idle loop to the recently updated ready pose.
- Improved the sprinting animation in 1st person.
- Made players very slowly recover after having been hit by the club or stabbed by the bayonet, resulting in the screen slowly becoming clearer. If the player has been hit by the club twice or stabbed by the bayonet, it will take about 15 minutes for the player to fully recover. No longer will you have to sacrifice yourself after an engagement if you survived but got injured in the process.
