- Fixed a bug with the recently added system for preventing officers from moving away from their men. Officers were supposed to be allowed to freely move around inside the main spawn area without while being Out of Line, but instead the timer would appear on their screen and they would shortly after be killed.
- When players are getting shot, they will now receive the majority of hit impulse in the limb they got shot in, so if a player is for example shot in the arm, the arm will swing backwards.
- Made the corpses of dead players, sometimes twist and move in agony. They will stop moving when shot. It's currently only client based so some players may see some corpses moving, while other players will see other corpses moving.
- Fixed a server crash.
- Fixed a client crash related to the UI.
- Added a more detailed version of Roulette Barn, the barn is enterable on both the ground floor and first floor. Doors will be added soon.
- Made it less likely if not impossible, for players to spawn underneath the ground on the Drill Camp.
- Fixed an issue on one of the skirmish areas in Harpers Ferry where the Garibaldi Guards were not selectable.
- Fixed a crash when shooting at the shooting range.
- Possibly fixed a crash related with the new nametags.
- Fixed players not being in the same spot on all clients.
- Fixed players spawning as the wrong character model.
- Made the terrain have more friction to prevent dead players from sliding down hills.
- Added doors to Roulette Barn.
