01/18/2016
Items dropped in the world or those disconnected from a destroyed hopper (i.e. without an owner) will get auto-decayed after 30 minutes.
Server optimizations: removed non-essential properties, making sure inventories get deleted when destroying hoppers or deleting characters; attempting to reconnect server peers automatically on non-managed disconnects etc.
Cannot start harvester, generator, factory, or power grid without an owner (must be placed, can't be dropped).
Crafting tool now displays all items in easily discernible submenus, making it a lot easier to find just that special item you're trying to craft. Every single item has to be categorized, so it'll probably take several days to get them all. Thanks for your patience.
"Dropping" an equipped item without unequipping it first no long sometimes leaves a copy of it on your character. No more duping dudes.
Verrator have received a major makeover to their textures and shader!
01/17/2016
Ferrocrete Containers now require 100 units of any Inorganic resource, but also now contain 1000 units of ferrocrete per container!
All Resource Containers now carry up to 10,000 units!
All resources are now able to be combined into stacks! Be forewarned though; when stacked, all resource stats will be averaged between them.
DMHDG “Healing Gun” now requires only Novice Medic so that synthetic players can accrue medical experience to advance their Medic career.
Novice Scouts now gain general crafting and surveying tools.
Novice Scouts can now craft large log platforms and walls for creating huge wooden forts and fortifications!
Green “healing effects” from the DMHDG now fuck off like they should and no longer persist infinitely in the world.
Derelict and abandoned structures will likely be obliterated by GMs in an attempt to lessen the server strain during this week’s upgrade process.
