Overall
This update focuses on making Core Of Havoc feel smoother, clearer, and more varied moment-to-moment, while improving readability and progression quality.
What’s new for players
Improved profile flow: creating/loading profiles is smoother, with better profile presentation.
Refined mission map UX: smoother pan/zoom, cleaner mission selection, and clearer confirmation dialogs.
Better objective clarity: mission goals and exit conditions are shown more clearly before you deploy.
Added more mission variety: expanded layouts and modifiers to keep runs fresh.
Added/expanded special high-reward mission opportunities.
Upgraded combat visuals: beams/projectiles look and feel more impactful while staying readable.
Improved enemy encounter dynamics for more varied moment-to-moment fights.
Updated crafting progression with new materials and balance adjustments.
Clearer item tooltip readability for faster build decisions.
Enhanced tutorial/onboarding flow (including tutorial video support).
Added a more polished death screen/flow.
Overall visual polish pass across missions, enemies, and environment rendering.

