Hello,
I'm excited to announce that Violent Nature will be participating in the Oct 19th Steam Next Fest with a demo being available a few days before. This is an early demo that should provide a preview of the game in its current state. Players will be able to try all the mechanics implemented so far and hopefully get an idea for what the full game will be like.
I'm hoping a public demo will help steer development in the best direction for the game. Any feedback is greatly appreciated. Violent Nature is meant to be a more grounded survival game with heavy inspiration from The Long Dark. The game combines a robust survival system with horror and combat elements inspired by games such as Resident Evil and The Forest.
There are still many features I want to add:
More complex behavior from vines as they spread across the map
More vine node types to combat
Unique enemies/boss fights
More ways to grow and catch food
More afflictions and status effects to maintain
NPCs?
