Mechanics:
Rework of ECM - Offensive Jammer components point defence vs. missiles.
Off. jammers now respond much faster to missiles but have minimum PD range for balance and practical reasons, they can divert missiles away so no reason to use them in close range, and spend ticks - jammer lifetime faster when targeting missiles.
Small off. jammers (under jam power 25000) are now useless and their functionality is disabled - stated in designer component description when this occurs.
Off. jammers now also disable PD sensors and warnings from nearby friendly unit`s PD sensors on successful jam.
Drones are much less responsive when jammed (when status effect JAMMED applied).
Misc.:
Supply distribution components disabled when too small for performance reasons.
Faction designs:
Added:
FG Orca RJ
Modified:
DDS Missile Barge 29 (added PD off. jammer and missiles are now better)
Fixes:
Fixed bug when turret was put on another PD turret and when it was firing on missile it created wrong references in code.
