Fixed
- Main menu video settings scroll controller support
- Controller scroll rect support now centers the scroll rect
- Lasso snapping bug that kept the loop behind
- Player able to dodge while closing dialogue
- Buttons getting permanently squished/enlarged when a menu closes while hovered or held
- Settings menu buttons continuously expanding due to a scale math error
- Buttons not popping back up correctly when swiping off them
- UI buttons getting stuck in a permanently darkened hover state
- Skill icons not reliably clearing selection when clicked and dragged off before release
- Curved weapons (e.g. swords) pointing backward/inward when attacking while facing left or downward
- Sword swipe arc misaligning during mirrored attacks
- Weapons snapping to the wrong side mid-swing
Added
- LT/RT tab support for master UI tabs, quest log, and merchant UI
- 5 more tutorial indicators
- Native pet naming support in the Pet Skill Tree UI
Changed
- Removed interactable/navigable behavior from tutorial One Time Indicators
- Removed human chatter from interactive object dialogue chatter
- Configured navigation for the count picker and Boss Warning menu
- Moved tutorial indicators under boss health bars
- Reworded and spread out several tutorial indicators
- Improved Pet Skill Tree UI with stats, nature details, and a Wildapedia button
- Lowered loot spawn rate for non-minibosses
- Scaled pot coin spawn rate with player level
- Reduced Oasis spawn rate in deserts
- Weapon facing detection now reads the Animator's active visual state instead of temporary trigger booleans
