Added
- New sign posts pointing toward POIs. Starting sign post
- 3 new Qukin variants, one for each element
- Soft-lock protection for piglet death in the tutorial dungeon
- New paths, archipelagos, and oasis rivers forming more distinguishable world landmarks
- New capture level variable to track when a pet was captured; pet HP per level now doubles for every level earned alongside the player
Fixed
- Reusing a world with a new player not granting Ora's spore
- Pet XP requirement scaling
- Lassoing during a stun causing taming minigame rotation issues
- Flying from underwater no longer leaves water state active on takeoff, so buildings no longer replay splash/bubble effects
- Pet swipes no longer hit their own owner (skipped when EnemyScript.GetMaster matches the player) — wild animals and other players still take the hit
- Pets getting stuck mid-swipe — StopAttackingAnimation/ResetSwipes now runs on every non-Attacking SetEnemyState
- HurtEnemy master relationship check now also reads master from Friendly attackers/targets
Changed
- Adjusted Twen's dialogue
- Mana compass now points toward bosses and Ora
- Increased animal spawns on tropical islands
- Enemy level now scales up/down based on distance from origin
- Arena challenges now have a multi-day wait to prevent farming
- Sign spawns moved to dirt, swamp, desert sand, and ocean islands only
- Adjusted pet jump timing so pets make jumps and land naturally
- Cutscene segments now save/load whether they've already been triggered
- More Qukin mask sprites
