Developer postOriginal post (opens in a new tab)

Patch 0.6.2 - We're Just Getting Started...

Hi guys! And welcome to the first public patch for Lifeless!

These are very exciting times and we are looking forward to the journey we are about to embark on together. With that said, let’s move on to the patch notes for the Early Access release!

New Features

  • VOIP
  • Looting players
  • Lots of improved and updated areas
  • Character names in chat appear in the color of the faction they belong to
  • Quantity of items show up over icon, no need to hover items to know how many you have
  • Muzzle flashes are now visible in third person as well

Changes

  • Updated map (UI)
  • Changed Melee Crosshair
  • Flashlight is visible on other characters shoulders (visual)
  • Grass render distance improved
  • A huge part of our performance issues have been real-time cloth simulation of zombies’ clothes. This looks nice but unfortunately it seems to always be simulated no matter how far away from the zombies you are. Therefore it has temporarily been disabled, until we find a solution for it
  • Servers that are running a different version (if you are running an older client) will not show in server list
  • Client version shows in top right corner of login screen
  • More keybindings are visible in the keybindings menu now

Fixes

  • More performance fixes
  • Lots of collision fixes
  • Fixed some blood particles being emissive (shiny)
  • Lots and lots of smaller bug fixes