Demo Playtest 0.1.4 is live!
Updates:
Movement Updates
Roof Interactions
Bashing into roofs now bounces you downwards while keeping your speed. This makes maps with low roofs, like Cave Grove and Rainy Day, significantly more consistent and fun. You can also wall-run into roofs and automatically be shunted downwards!
Map Updates
Cave Grove total rework
Cave Grove has been a persistent issue to the point where a total rework was required after a new fastest route was found that would be unfun and obnoxious to run consistently. There are a lot of changes; I suggest checking them out yourself!
Borough Brawl Edits
The skeleton behind the desk has been moved for better LoS checks at common angles
The pyre nearest the exit has been removed entirely due to general annoyances
The Spawn point has moved back a bit to make the optimal start paths more consistent
City Treasures Edits
The left side of the entrance hole in City Treasures has been chipped into for consistency and convenience
The Holes in the walls have been given solid hitboxes, making wall-running more fun and less technical.
A New Body
The shortcut at the start has been replaced with a large trapdoor to help with start consistency
Radiant baths
Pillar hitboxes have been made more accurate

Other Improvements
Shop Updates
Community painting by SoksAtArt
Paintings now have proper shop icons!
Shopkeep now has a range of new voicelines
Hub Upgrades
The Roof now has a garden
The Dialogue Reviewer now has all of the game's dialogue, and their variants
End Of Level
Celebration medals now shatter your screen
PB's now summon a hawk call for extra dopamine of the green number
First time Tutorials
Restarting tutorial levels has been removed as it butchered player retention. People would rather play the tutorials endlessly to get better medals than experience the rest of the game.
New Options
Second cursor - Adds an arrow to separate Grab and Shoot.
Artificial Horizon - adds a visual UI to help with switch-jump learning and optimisation by letting you see how far up/down you are looking.

Fixes:
Pausing the game with a new PB no longer resets the green text to be a neutral 0:00.00
Fixed the dialogue for completing 100% of an act not appearing
Fixed controller support on a lot of hub UIs
Known issues:
All files have been added to the Translation document - this may lead to some shop items disappearing (but hopefully not!)
Quick restarting a tutorial level with tutorials active, after completing a tutorial, while the fan-fair is playing, stops the fan-fair from playing on that tutorial in future completions until restarting the game
