Playtest 1.2.3 is live!
Patch Notes:
• Leaderboards uploading is now automatic
Leaderboards will automatically upload upon getting a new PB
Leaderboards will also try to update to old PBs if your Steam Leaderboard is outdated upon loading a level for the first time
This means that if Steam denies your upload, you can return to the hub and simply reload into the level, it'll try and update! This should also help with Steam's 10 every 10-minute leaderboard limitation!
Grey text above the level info box will let you know the state of your leaderboard upload attempts
You can opt out of uploading to leaderboards, but if you're here playtesting, please don't do this unless testing things you wouldn't want uploaded (like game-breaking bugs you've found)
Total Weapon Overhaul and Customisation
Out with the revolver, in with the flintlock pistol! The new weapon hopefully showcases the idea of a wand strapped to a gun better, while also giving the weapon a more defining look that fits the game's theme!
This comes with new unlocks - COLOUR! You can now change different parts of the gun to different colours! Consider the current list something thrown together fairly quickly, but it should let you experiment with the system!
Hub expansion!
The hub now has an OUTSIDE! Expand your outside by unlocking new islands! These don't have much of a purpose aside from creating a bigger play space to jump around in, but hopefully the hub feels like more of a home! There's also a new buyable Speed trap, discoverable on the (Temporary) back island!
Shop Reordering
The shop has been re-ordered to better fit player experience and grouping themes.
Bronze remains as an artefact display,
Silver is now entirely dedicated to hub visuals and upgrades. Most golds have become silvers
Golds are hub mechanics or things with effects. Most platinums are now golds
Platinum is now entirely for colours!
All medals now have a shiny metal colour for the respective medals as a reward for 100%Ing the current game.
Reminder to players that the shop prices are not representative of the full game, and are there to give you as many toys to play with, rather than being balanced.

Added Mandatory Reading
Players are now forced to say hello to the messenger bird when he has new messages between acts. No more missing what is going on!
Added temporary hidden pages for player information updates
Upon finding artefacts or having a new important message in the hub, a hidden page shows up to let you know what you're meant to be doing!
Very minor book updates
The book is now attached to the translation files, and highlighting is now coloured for extra flair.
Known Bugs:
Actively seeking a bug where wallrunning will go backwards. Unable to reproduce consistently
Still trying to fix particle effects, causing huge stutters the first time they are loaded.
Progress can still be reverted if saves do not trigger, such as when reading important messaging. You can always force a save by exiting the options menu! (There will be better methods later, promise!)
As always, use Discord to provide feedback and bug reporting. Thanks for all your support!
