Melee Weapon Range: Attack reach slightly increased. Melee combat should feel noticeably more satisfying and responsive.
Stamina Recovery: Increased by 50%. Yes, 50%!🏃(only on fresh new games)
Stamina Consumption while Running: Reduced by another 50%. Your character is getting in shape. 🏃🏃
AI Deactivation Range: Increased to fix a bug where enemies appeared to respawn unusually fast near the player.
Bow Access Overhaul: The first bow is now much easier to reach early on, with a crafting overhaul that removes the previous bottleneck.
Rabbits now drop Hide, giving players much easier early access to the materials needed for the bow. You're welcome, little guy. 🐇
Trader Overhaul: Trader's item stock overhauled.
Enemy Damage Nerf - Early Game Creatures: Forest Bug, Centipede, Sewer Rat and Spider have all had their damage reduced.
Video Settings — Effects: This option is now locked to High until a proper fix is ready for the overlay and particle rendering issues that occurred on Medium scale. We know it's not ideal, but a broken visual is worse than a forced setting.
Next update: Any item or equipment that currently cannot be sold will have its sell price introduced.
- News and updates
- END US
- Update - May 29, 2026
Source: Steam Community (opens in a new tab)
