The Upgrade Card Patch
New
Upgrade cards have been completely redesigned with new full-card artwork. Each card type has its own frame (new ability, minor boost, major boost, ability improvement, heal), and every card now carries a medallion at the bottom showing the piety alignment of the ability it affects: holy, heretic, or neutral.
Added a secret death prevention mechanic. May you never find out how it works!
The hit that finishes off an enemy now shows a bigger, brighter damage number with a harder pop, so you can tell a kill landed even through heavy effects.
Added a 2560x1600 (16:10) resolution option.
Changed
The entire game has switched to a new, bolder font. Text sizing has been adjusted across the settings menu, keybinds, ability names, book lists, and dialogue character names to match.
Damage numbers now keep growing with your damage across the whole run. Previously, they hit their maximum size early, and every hit looked the same afterwards; now bigger hits keep standing out, and their outlines scale up along with them.
The piety icons have been redrawn, including a brand-new icon for unaligned piety, and are now slightly larger.
The book menus have been tidied up: book effect lines now line up neatly across all cards, and descriptions no longer leave a single lonely word on the last line.
Bug Fixes
Fixed keyword tooltips sometimes not highlighting terms inside book descriptions.
The dialogue font size preview in the settings menu now matches how character names actually appear in the game.
Fixed overlapping text in the settings menu.
The Guide's and the Contractor's outline color now correctly reflects their remaining health after taking damage.
