V.3.5.0 is finally here! Encounter a new big bad, explore new timelines, learn more about the world through new lore entries and much much more! Check the patchnotes below for details.
Added: A new Big Bad, Daisy Doodle
Added: Three new maps to Edge World
Added: Volume sliders for voices and chase music
Added: The ability to rotate characters in the Skin Bin by click dragging the model
Added: A missing sound effect to the Glorguards when idle
Added: A new idle animation for the Glorguards in the skin bin
Added: New spotted stinger sounds for the Glorguard skins
Added: New skins for the Glorguards and Jamora
Added: More lore pages to the lore book
Added: A secret large pile of scrap will spawn after emptying five vending machines, salvage it for 2 scrap
Added: Replaced the Item Bonus with the Collector Bonus. Rip propaganda posters, open giftboxes and salvage the secret scrap pile to get this bonus
Added: A new animation for Gourd Creeper coming out of the ground if he's not visible before a chase begins
Added: A new tier 5 patron OC (by KAR50N) can be found hidden in Bear County's Fall Mall map
Added: A new tier 5 patron OC (R4ndomDX, the OC's design was by breadogod) can be found hidden in Winky Wonky City's Dim Damn Alleyways map
Changed: The encyclopedia entries for Big Bads must now be unlocked by encountering them at least once
Changed: Enemy lost states have been reworked for common enemies. They will now patrol to the last player's location, wander a bit, then regularly patrol again
Changed: Made Kitty Klown's giggle before throwing slightly louder
Changed: Enemy chase music volume will lower down when a Big Bad is active to reduce the confliction of audio
Changed: Updated the wording in the credits screen for collaborators and community member contributions
Changed: Data Centers when destroyed will now alert enemies that can hear
Changed: The Cloud of Doom when killing you no longer takes you to a separate 'gameover' map, removing the load time after death
Changed: The Yundineer and Sylvester's lantern glow will now only render at a certain distance
Changed: Lanky Lonky's Lonky projectile no longer has gravity
Changed: The display text on climbable vents to say "Press LMB to vent" instead of "climb"
Changed: Grubbler and Potato Peeler will no longer knock over bookshelves while underground
Changed: Explosions can still be heard globally but now have directional audio
Changed: The hitbox is now a larger sphere for Creamie's Treats
Buffed: Sylvester will now investigate the nearby area for you after being alerted to a Snitch's scream
Buffed: Beans' edgy gum splats will now apply 'Corruption' if stepped in
Buffed: Beans' gum projectile firing cooldown has been reduced from 5.6 to 5 seconds
Nerfed: Ai Mirai can only use the phone call ability after she's used one other ability first
Fixed: A bug where some quests still had outdated text from early alpha builds referring to the player as "Dave" and using "he/him" pronouns
Fixed: A bug where the player will say the default masc voiceline when carrying Baby Burr while not wearing a face
Fixed: A bug where The Goose had 360 degree vision
Fixed: A bug where floating black squares would appear floating inside the hiding spot in Edge World's The Attraction map
Fixed: A bug where Ai Mirai would not continue to run after knocking over a bookshelf while running to an ambush point
Fixed: A bug where the Cursed Crew would not move on Edge World's The Attraction map
Fixed: A bug where The Decomposer would not crouch down when up on the platform where the busted vending machine sits on Yunder's Farm's The Chicken Factory map
Fixed: A bug where Berry the Bear's model would sometimes disappear when looking at him from a certain angle in first person
Fixed: A bug where Kitty Klown's lost voicelines were not anchored to her character model
Fixed: A bug where the music would overlap when switching themes from Unearthly to Rain Storm in the Hub World
Fixed: A bug where the enemy reinforcement spawner was placed incorrectly, causing enemies to spawn outside of the spawner
Fixed: A bug where the dye wheel appeared when clicking the skin dye and flashlight dye buttons in the character creator screen
Fixed: A bug where the player would have a small window to stun Protonitemare while they're leaping, causing them to break
Fixed: A bug where quest items were spawning inside of desks on Super Schoolhouse's Playtime's Turf map
Fixed: A bug where Edgy Encounter quests could allow two Edgy Daves to spawn on Edge World's The Attraction map
Fixed: A bug where Charlotte's face would stay stuck on the chase face after knocking over a bookshelf outside of chase
Fixed: A bug where Charlotte's red light would not turn back on after returning to her regular patrol state after you finish healing up
Fixed: A bug where the player could use the Cure and Berry Trap while interacting with a vending machine
Fixed: A bug where the player could use items while interacting with Gate Keeper Berry
Fixed: A bug where the Boxy's trigger would rotate along with the Boxy model, causing softlock issues at rare times
Fixed: A bug where the fifth Glorguard found in Ai Mirai's second challenge was not opening doors or being affected by weapons
Fixed: A bug where a random vending machine was spawning on top of a Glorguard in Super Schoolhouse's Hushed Halls map
Fixed: A bug with the entity culling not functioning properly on a few NPCs on Berry's Beach
Fixed: A bug where the Goose was still resetting your Frick Fest win streak when entering the gameover screen
Fixed: A bug where the Goose's chase music would keep playing after being snatched by Thompson Trenchfodder
Fixed: A bug where the Goose could kill you while climbing a vent
Fixed: A bug where Trenchfodder could snatch and teleport you while in an execution animation by various enemies
Fixed: A bug where Beans' chase music was still playing after dying
Fixed: A bug where the Glorgos were missing the stun sound effect when getting stunned
Fixed: A bug where the Haunted Hijinks zombie's stalked debuff was not disappearing after dying
Fixed: A bug where Edgy Cockeye would apply the arcade filter when dodgerolling through him
Fixed: A bug where Edgy Shmackus Bonkus could not break slide points
Fixed: A bug where Edgy Armo would not play his power up laughter at a lower pitch
Fixed: A bug where Edgy Yundineer would not play his summoning animation when spawning a Sight Seeker after losing a chase
Fixed: A bug where the player would not uncrouch while sabotaging a Sight Seeker
Fixed: A bug where Rox could break the camera if you enter a hiding place
Fixed: A bug where Ai Mirai would not respawn after dying in Edge World's The Attraction map
Fixed: A bug where the Taker was spawning out of bounds in Edge World's The Attraction map
Fixed: A bug where the player could exit a hiding place after pausing and quitting, breaking the camera
Fixed: A bug where one of Ducktor Dungy's gas machines was floating in mid-air on Platypus Pines' Creepy Caverns map
Fixed: A bug where Money-chan's hair texture was incorrectly displaying on certain parts of her hair
Fixed: A bug where the player could interact with a Boxy while carrying a Berry Pot
Fixed: A bug where the monster hunter quests on Yunder's Farm's the Rotted Fields and the Chicken Factory maps were spawning enemies in incorrect locations
Fixed: A bug where Potato Peeler would be seen briefly before emerging (slightly fixed it too for S'veeve, but he's still sort of doing it. Will return to it in the future)
Fixed: A bug where Cloudnine's red fog could be seen in the Hall of Shame if he sees you right as he grabs you
Fixed: A bug where Cockeye's hallucinations were not playing his spotted sound effects
Fixed: A bug where Lumi's hallucinations skins were displaying incorrect textures until triggered
Fixed: A bug where Lumi's hallucinations were displaying the 'alert' status effect while inactive
Fixed: A bug where Sylvester's hallucinations were displaying a red spotlight despite not having it in his regular self
Fixed: A bug where Krussy's hallucinations had the red spotlight incorrectly anchored on the model
Fixed: A bug where Dawnshine's hallucinations were displaying her dust particles while inactive
Fixed: A bug where Armo and Juken's hallucinations were not respawning correctly
Fixed: A bug where S'veeve, Polarsnap and The First's hallucinations were crashing the game if hit by the frenzy fidget
Fixed: A bug where you could pause during Cloudnine's jumpscare sequence
Fixed: A bug where Beef Patty while edgified would not play his lost player voicelines
Fixed: A bug where the Wooer whle edgified would not have his run speed reduced while using the Edgy Collar Charm
Fixed: A bug where the Wooer's run speed would remain very fast for the rest of the chase if he knocked over a bookshelf while patrolling
Fixed: A bug where Jamora when wearing the Lament mask would have a weird jitter in his run animation
Fixed: A bug where Gourd Creeper would not phase through bookshelves while stalking the player
Fixed: A bug where the player could dodgeroll into the Gourd Creeper while in his attack cooldown after knocking over a bookshelf
Fixed: A bug where the player could climb up a tree in Platypus Pines' Camp Cajones map
Fixed: A bug where a few hairstyles were displaying the wrong equip region
Fixed: A bug where the Glorguard hallucinations would not wear the Bandmate skin if equipped
Fixed: A bug where Ai Mirai would be holding her bat instead of a knife if you scroll backwards from Gakusei to Seeing Red in the skin bin
Fixed: A bug where propaganda posters would display the text to interact with them for roughly five seconds despite having already destroyed them
Fixed: A bug where injured ambience could still sometimes play while in the results screen
Fixed: A bug where Mr. Tea was able to melee the player while running away after being stunned, resulting in him breaking if he attacks the player before reaching a destination
Fixed: A bug where The Decomposer wouldn't reset to his idle animation after attacking
Fixed: A bug where damaging an Edgy Beans hallucination would cause him to crash your game
Fixed: A bug where the Munchan Charm was not applying its effect on Creamie's Treats
Fixed: A bug where Goose was immune to the train
Fixed: A bug where Gatekeeper Berry would keep teleporting back to the portal after interacting with him on Dracula's Castle's Rooftop Gardens map
Fixed: A bug where a Snitch would spawn stuck inside a fence on Dracula's Castle's Ghostly Cemetery map
Fixed: A bug where the Frenzy Fidget would sometimes not collide properly with Thompson Trenchfodder
Fixed: A bug where the player could softlock themselves if they fire The Cure just before interacting with Gatekeeper Berry
Fixed: Potentially fixed an issue with getting stuck in a corner near the carousel in Edge World's The Attraction map
Fixed: A few misc bugs with the Sideshow Challenges
