Steam Next Fest starts in a week, and CRT: Corner Right There is in it!
In order to celebrate that, I'm releasing a large balance patch that should make completing the Demo much more realistic! It still won't be easy, but this should streamline the difficulty significantly.
New Feature:
Grace: after getting hit, subsequent hits within 1.2 seconds deal 50% less damage, up to 75% in total. This should make it feel less bad when you inevitably get stuck in a mine field of Interferences. A small note: in the full version, you can unlock an Ability that deals with this even better!
Balance Changes:
Upgrades:
Lowered the base cooldown of the Reflector ability from 5 seconds to 4 seconds.
To compensate, Reflector Cooldown II and Reflector Cooldown III lose some of its cooldown reduction.
Reflector Cooldown II is now significantly less expensive.
Lowered the base activation time of the Reflector ability from 0.5 seconds to 0.4 seconds.
To compensate, Reflector Activation Speed II loses one upgrade level.
Shield Capacity I now grants 3 Shield per level, up from 1.
Lowered the base cooldown of the Hot Fix ability from 12 seconds to 10 seconds.
To compensate, Hot Fix Cooldown III and IV lose one upgrade level.
Waves:
Waves 3 through 9 now last 25 seconds, down from 30 seconds.
Waves 4 through 9 now have a slightly lower spawn rate of interferences.
Waves 1 through 10 now have an increased Bits spawn rate.
