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Collectables, Beemo & Practice Mode v0.2.3

General

  • Added additional guest artist Brian Kortbus
  • New end result menu design
  • New Hood decor, Skins and Antenna Toppers
  • Grind Rail redesign
  • Added new sound effects

Music

  • New collectable track “Round” by Jonnie Morgan Band
  • New collectable track “Back Seat Down” by Beemo
  • Added “Nazi Taco”, “Wasted Time” and “Alright” by Beemo

Gameplay

  • Added Practice Mode
  • All menus are gamepad enabled
  • Improved tires, steering, and suspension for the Vandetta
  • Added style ranks
  • End game cash is calculated during gameplay as opposed to after
  • Camera rotation no longer tied to velocity when not moving fast
  • Scaled auto-flip to match the inverse direction of collision
  • Lessened force feedback effects
  • Grind range hitbox increased on all cars
  • Audio feedback for countdown
  • Cars bounce less when landing, specifically on their backs

Maps

  • Smoothed out grind rails
  • Added collectable mixtapes that unlock music tracks
  • Added collectable spray cans that unlock skins
  • Layout change to Golden Bay - Burbs
  • Additional graffiti throughout maps
  • Additional ramps and grind rails throughout maps

Performance

  • Sped up music load time
  • Updated PhysX version to optimize destructible meshes

Bug Fixes

  • Fixed issue where splitscreen players could trigger music display
  • Fixed last song played from carrying over into memory for next map
  • Cash calculation in multiplayer now takes multiplied cash into account for rank
  • Fixed issue where main menu would load twice in multiplayer
  • Improved volume control detection on continuous sounds
  • Landing on roof now properly deletes current stunt
  • Fixed bug where jump is disabled when stuck on geometry and double jumping

NOTE:

We ran into an issue building for Linux, the 0.2.3 update for SteamOS + Linux will be coming soon. Sorry for the delay!