Hello, survivors!
Thank you all for your continuous feedback and suggestions. This update fixes an issue where certain temporary status effects could occasionally fail to expire, as well as an issue with the criteria for unlocking the “No Waste” achievement. We’ve also added descriptions and shortcut key prompts to commonly used buttons in the post-disaster interface, and improved some sound effects and visual effects. The details are as follows:
Version:1.0.17573
[Survival and Interaction]
Time-Limited Effect Fix: Fixed an issue where saving shortly before a timed effect expired could cause it to become permanent after reloading, while gaining the same effect again could instead remove it. Timed effects that became permanent in existing saves due to this issue will now be correctly treated as expired after the update.
[Waste Not] Achievement Fix: Fixed an issue where, at the start of the game for certain characters, the spoilage of Food that does not belong to the player would prevent the [Waste Not] Achievement from being completed. Now, only the spoilage of Food in your Home or currently in your inventory will be counted. Affected playthroughs will return to normal upon the next restart.
Rescue Progress Display Fix: Fixed an issue where the rescue progress bar would not be visible when opening the basket during the third stages of a rescue.
[Controls and Interface]
UI Button Prompts: Hovering the mouse over the backpack, Cell Phone, floor switch, and search buttons in the post-disaster UI will now display their functions and corresponding shortcut keys. Locked floors will also display a prompt indicating they are not yet unlocked. The shortcut key prompt for the speed button will sync with any keybinding changes made in the settings.
Main Menu Display Fix: Fixed an issue where the main menu would fail to display if the game's installation path contained certain special characters.
English Text Optimization: Fixed some errors in the English text.
[Environment and Visuals]
Abnormal Status Visual Optimization: Full-screen visual effects for abnormal statuses will no longer speed up with the game speed, and will now freeze when the game is paused.
Audio Optimization: Improved interaction sound effects for certain furniture, as well as background audio during cutscenes.
Thank you all for your support and feedback! If you encounter any bugs or have suggestions while playing, please let us know via the feedback form, and we will address them as soon as possible.
In addition to continuously polishing existing content, we are also designing and developing future free updates in parallel. For specific plans, please refer to the update roadmap. We will strive to bring everyone a richer and more immersive gaming experience.
Good luck to all survivors! Stock up on supplies and survive to the end!
— Midnight Workshop