Hello, survivors!
Thank you for your continued feedback and suggestions. This update focuses on addressing a batch of issues reported by players: getting stuck in Endless Mode long runs, losing rush purchase items when the backpack is full, and the recipe book shuffling after every meal cooked. We have also optimized the panel display and English text. Details are as follows:
Version: 1.0.16756
[Survival & Interaction]
Endless Mode Long Run Fix: Fixed an issue in Endless Mode where, after surviving for 200 days, the daily settlement no longer presented the choose-one-of-three planning options, and the world remained paused after confirming the settlement.
Distress Beacons Can Be Dismantled: When there are two or more distress beacons at Home, the extra ones can be dismantled; if only one remains, it cannot be dismantled.
Defense Device Hit Optimization: Optimized the coordinate algorithm to prevent the issue where zombies had a small chance of continuously attacking defense devices through walls from several meters away.
Rush Purchase Item Loss Fix: Fixed an issue where items obtained from rush purchases would vanish into thin air if the backpack was full. Now, any items that cannot fit will drop on the ground. It is recommended to leave enough backpack space before setting out.
Drone Status Fix: Fixed an issue where, after dispatching one Drone to lure away a zombie horde, another Drone at Home was incorrectly marked as [On a Mission] and could not be used.
Rescue Panel Fix: Fixed an issue where the warehouse manager's rescue panel could still be opened while a Drone was out, causing the actually dispatched Drone to not be the one selected.
Clear Mold Quest Fix: Fixed an issue in some saves where the [Clear Mold] quest could not be completed for a long time (the mold was hidden in some hidden Containers); loading the save after the update will automatically complete the quest.
Donation Satiety Display Fix: Fixed an issue in the donation panel where the Satiety of some Food was lower than the actual value. It is now consistent with the display in the storage.
Trunk Unloading Prompt: Added a prompt when supplies in the trunk are automatically moved into the shopping bags at the door after returning Home, preventing players from thinking their supplies are lost.
Item Usage Flow Fix: Fixed an issue where the comb and luxury mechanical watch could bypass the daily usage limit via continuous clicking with combination keys.
Survivor Text Message Optimization: Survivors' distress texts have been standardized to only ask for Food, and the tone has been changed from demanding to tentative; reply texts have also been diversified.
[Controls & Interaction]
Recipe Book Sorting Optimization: Recipes in the Recipe Book with unchanged statuses will no longer shift positions entirely after cooking a meal or adding ingredients. You no longer need to search for a recipe whose position you have already remembered.
Crafting Station Unlock Prompts: Hovering over locked recipes in the Crafting Station will now display their unlock conditions. Clicking them will also trigger a prompt instead of yielding no response.
Interface Size Optimization: Fixed an issue where the interface size of the mouse cage and brewing barrel panels would suddenly jump when switching backpack tabs or when the text refreshed.
Interface Performance Optimization: Optimized the performance of some interfaces.
Ration Press Optimization: Optimized the operating efficiency of the ration press when the output slots are full.
English Text Optimization: Proofread a batch of English texts and fixed abnormal line breaks and formatting issues in some texts in the English version.
[Scenes & Presentation]
New Background Music: Added new background music to the Warehouse Manager's post-disaster home, which plays alternately with the original track.
Rendering Performance Optimization: Optimized the rendering method for character models, resulting in smoother performance on certain devices.
Icon Improvements: Updated the game window’s title bar and icon.
Thank you for your support and feedback! If you encounter any bugs or have suggestions during gameplay, please feel free to let us know through the feedback form, and we will address them as soon as possible.
In addition to continuously polishing existing content, we are also working in parallel on designing and developing future free update content. For specific plans, please refer to the update roadmap. We will strive to bring you a richer and more immersive gaming experience.
Good luck to all survivors—stock up on supplies and survive to the end!
— Midnight Workshop