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V1.0 Pre Release 6.2 Hotfix

NOTE: Changes marked with 📡 were inspired by feedback or bugs found by the community!

Fixes

  • Fixed last chat message not displaying correctly

  • 📡Fixed Wild Prospector Charkles appearing incorrectly as a BStar Runner

  • Fixed two issues with some projectiles misbehaving and causing errors

  • 📡Fixed an issue with AI navmesh generation that could leave ships spinning until the navmesh was generated

  • Fixed drop down list text not updating after switching language

  • Fixed asteroid belts in the background sometimes appearing on top of foreground objects and other times not at all

  • Fixed an error where split screen does not close correctly leaving a "hall of mirrors" effect in its place

  • Fixed suit thrusters staying active after death

  • Fixed component recovery time being shorter if same component was currently held on cursor

  • Fixed issue with navradar lines not correctly updating when respawning in same region death occurred or vehicle entering/exiting

Removals

  • 📡Removed a significant number of duplicate text entries from the language files

  • Removed old hardcoded Russian and German language file checks

  • Removed some excessive logging when AI is looking for a path

  • 📡Removed accidentally placed Cargo Improved Packing Mk. 4 bridges from several of the Sixiser Black Market Stations