More bugfixes - and a new class! Check out this short preview of the Mechanist:
https://www.youtube.com/watch?v=5IUzdWcxYVQ
1.0.5
- new class: the Mechanist!
- added character shadows
- Blitz & Aqueous Band no longer have penalties
- Guardian Passive 'Bulwark' now protects against bad morale.
- Seal doors can now be opened via explosion
- fixed distant allies not aggroing when you attack a friendly unit
- fixed hang when dying from a Counter while you have 'Preserve' status
- fixed randomly generated enemies spawning with a bow and a shield
- fixed Bins being unbreakable.
- HP/MP indicators no longer show for invisible enemies
- added a secret or two (will only show up for saves that have not previously visited the areas the secrets are in)
- fixed triggers not firing if you walk into them from a specific diagonal angle
- added constant faint movement outline during your turn
- fog of war now clears more consistently during combat
- Minor interface improvements / bug fixes