- Added some randomness to pitch in select and back buttons sounds.
- Fixed FG00 Tutorial Achievement Error when finishing the game.
- Fixed UI hp bars in Tutorials.
- Added more Mini souls rewards in Game modes.
- More Big Souls can be found outside and inside the circus OverWorld.
- Less Karma punishment for building & improving machines in the workshop.
- Fixed localization and translations for equipment related words.
- Changed and improved KarmaTester Rays VFX.
- Added Dangerous Fog in RG game modes that creeps in from left to right.
- While using Keyboard, "Backspace" is no longer the only "Go Back" function, it is also now the "Esc" key by default.
- Fixed 2nd player dashing on OW when pressing Jump button instead of only the Dash button.
- Fixed Teleport VFX for 2nd player in OW when reaching camera limits.
- Fixed Charm10 VFX transparency of Boss in FG02.
- Fixed Water VFX when playing multiplayer and falling into water in BF03.
- Changed Text for FG01 and BF04 for "Coming soon for the Demo".
- Added "Hold "Y" button for practice tutorial" also in the 2nd tutorial page empty space.
- FG03 no longer exist in OW01.
- FG02 or RG02 now lets you open the next portal to the next part of circus.
- Openning the game for the first time, sets the system language as game language.
- RG level "Chasing Fog" behaves a little bit differently when in Normal or Hard difficulty.
- All Enemies now drop mini souls.
- Changed Mini Soul charm, now enemies always drops an extra mini soul.
- Added slowed time effect when getting hit on singleplayer.
- Added SFX when taking any Energy Flask by any means.
- Added VFX when getting hit as a red tinted vignette.
- Changed melee lock in position penalty seconds to half and Slash vfx positioning is now independent from character.
- Fixed charmer companion glow rendered sprite flip positioning.
- Changed Bowtie Lie charm for: dash teleports you forward (faster & safer) instead of normal dashing BF/RG/FG.
- Added Electric Sparks in RG01 traps.
- Added RG01 BigBat Intro Animation as Starting Trap1 Movement.
- Big nerf to Gass Mass Special Damage, from 0.725 to 0.475 base damage.
- Small nerf to Water Father Special Damage, from 1 to 0.9 base damage.
- Changed Special Power reward UI.
- Changed Special Power reward achievement popup to appear after getting back from UI alert.
- Made InGame UI Fade 35% transparency when Player is close or on the same level as it when playing FG modes.
- New UI NPC Quest Help text coming from characters perspective after interacting with Quest Item.
- Added "Boss Fights Available soon" warning signs for those BF that aren't available yet.
- New gun positioning, being able to shoot horizontally while ducked, only when locked in and being previously ducked.
- News and updates
- Flavio The Ghost Clown Playtest
- Playtest for Demo v1.9.1 (HotFix #1)
Source: Steam Community (opens in a new tab)
