Hello everyone,
I know I promised that the doors to this nightmare would open on June 12. As a solo developer, sometimes the demons of development are harder to overcome than those in the game itself. I decided to take a few extra days to fix the last few bugs (as far as I know) and make sure the atmosphere was just right. Thank you from the bottom of my heart for your patience.

The first version of the ALONE demo is now available for download!
I want to be completely transparent with you: this is a first version (v1.0). I’ve decided to release it today so you can take your first steps alongside Charles, experience the core of our Adaptive Terror system (which is a bit limited for now, but made with a lot of love), and feel the tension of the story. However, I’ll continue updating the demo over the coming weeks. There are still some missing mechanics, details, and features that I’ll be adding in future patches. Development never stops!
Since this is a one-person project, your feedback is my best tool. If you find any bugs or want to suggest improvements for future updates, feel free to leave a message on the community forums or send me an email at: [email protected]
If the atmosphere gives you goosebumps, the best way you can support this indie project is to leave a review for the demo and add the full game to your Wishlist.
Turn off the lights, put on your headphones, and try not to lose your mind.
Thanks for playing!
Andrew - Developer of ALONE: Mnemophobia
