Heyo Looplers!
Small little bug fix patch with some spice added in :)
What's new in V0.4.5
Fixed a bug where cards would not be able to be sold when skipping the blueprint and a cards was selected
Fixed a bug where cards would not be able to be sold when being replaced by another card in the blueprint
Fixed a bug where selecting a card too quickly would cause some strange behaviour when blueprint is opening
Fixed a bug where resetting with R as the start lights was going would still make the car go
Fixed a bug where buying a special pack in the flash sale didn't open the correct pack
Disabled the garage button when opening a card pack
Disabled the garage button when opening the charm bracelet
Fixed a typo in the ghost cars modifier
Gate tooltip has been moved to be above the placing gate UI
Blueprint has been moved to only appear after round 2
Freezing fuel consumption now also freezes refuel and refuelling does not trigger on refuel
Revamped Card: Gold Rush - +1 Gold per 3 gates triggered (Max 10 per round)
Revamped Card: Golden Loop - +1 Gold on loop (Max 10 per round)
New Card: Golden Drift - +1 Gold per 50 drift ticks (Max 10 per round)
New Card: Frozen Drift - Freeze fuel consumption for 1s per 100 drift ticks
New Gate: Speedcamera - Sets speed to 200. 10% of speed lost is scored
New Charm: Charmed Wheels - +1% Top Speed per charm
Readded Charm: Golden Wheels - +1 Top Speed per gold held
You can now pin charms and gates in the pitstop
Fixed a type with a missing 'S' for the ghost card description
Scrolling in unlocks menu has been normalised
Changed the feedback button to redirect to a new form
Added a patch notes button to the main menu
If you encounter any bugs then please report them in the discord here: DISCORD
Cheers,
Mheep
