Source: Steam Community (opens in a new tab)
The Dragon Dinner demo just got another big round of improvements! 🐲
💫 We’ve been working on making your restaurant shifts feel smoother and more enjoyable, with improvements to customer management, progression, and overall gameplay.
🔓 We’ve also added new achievements, made Cozy Mode more relaxed, and introduced a few new ways to interact with your restaurant. On top of that, we’ve made a number of balance changes, UI improvements, and bug fixes based on our ongoing testing and feedback.
Whether you’ve already played the demo or are jumping in for the first time, we hope you enjoy the updated experience!
Full patch details below:
Additions / Improvements: ✨
- Added 3 new achievements: Dash Master, Slide Master, and Geared Up.
- Recipes are no longer skills and are now introduced on specific days for each level.
- You can now put multiple customer groups on hold, letting you interact with other groups while they wait.
- Cozy Mode now gives you more time between customers and unlimited preparation time after serving everyone for the day.
- Decorative corners can now be used as counters to store items.
- Updated the Help UI, tutorial images, credits, and Headquarters controls display.
- Added different UI colors while customers are thinking.
- Added a new game icon.
Balance Changes: ⚖️
- Adjusted achievement requirements across several achievements.
- Removed the Fish Memory achievement, as memory is no longer part of the game.
- Removed skills that increased memory time.
- Adjusted starting money to 500.
- Slightly reduced the radius of decorative plants.
- Coins left over no longer count toward the global score.
Bug Fixes: 👾
- Fixed plate workers not properly making their way to the kitchen.
- Fixed an issue allowing movement while cleaning with the Hold action.
- Fixed controller bindings in the main menu so only Player 0 can start the game.
- Removed the unnecessary Hold action tutorial.
- Fixed various other bugs and made additional small improvements.