Today we’re happy to release a bug fixing patch for Hellblade: Senua’s Sacrifice that resolves a range of issues reported since launch. The patch includes fixes across potential progression stopping issues, audio, localisation, combat, gameplay and photo mode. In addition to bug fixes we have also made some small combat gameplay tweaks and added Russian subtitles to the Hellblade feature.
We are continuing to monitor reports of issues in Hellblade and will be working on additional fixes for future updates. In particular we are investigating performance issues that players with AMD GPUs are seeing and are working towards a fix as quickly as we can. Please send any bug reports to [email protected]
We’ll keep you updated on new patch news and thanks for all of the support so far!
Full patch notes:
Patch 1.01 Release Notes
Summary: A bug fixing patch that addresses a range of bugs identified since launch. The patch fixes issues across general gameplay, combat, photo mode, localisation and audio. Notable issues resolved by the patch include:
Fixed an issue where key bindings and run toggle were not being saved between game sessions on PC.
In addition to bug fixes, combat gameplay has been tweaked and Russian subtitles added to the Hellblade feature.
Full Patch Notes:
Added audio cues for hidden faces.
Combat tweaks:
- Adjusted automatic difficulty enemy health scaling and Senua’s damage taken/given modifiers.
- Increased damage value of certain combo finisher attacks.
- Adjusted rate of combat focus resource build-up in Hard difficulty mode or higher.
- Fixed issue with stinger animated cameras popping if the same attack was repeated.
- Warriors now have an increased chance of evading certain heavy attacks.
- Fixed missing sound effects on certain reactions.
- Health values have been lowered.
- Will now remain vulnerable for longer after his shield guard has been broken.
- Fixed a potential crash bug if Keep Guard enemies are standing close together and one of them dies.
- Tweaked rotation rate during certain attack windups.
- Fixed missing sound effects on certain attacks.
- Fixed an issue where Surtr was able to throw Senua outside of the arena.
- Fixed an issue where Valravn could not be damaged while in Focus for certain combos.
- Parried projectiles will now remove shadow state on hit.
- Health values have been adjusted.
- Fixed issue where certain attack were not dealing damage correctly to Fenrir.
- Adjusted slide properties for certain attacks.
- Adjusted cooldown for parry and evade defensive actions.
- Parried projectiles will now remove shadow state on hit.
- Fixed an issue where motion blur is applied to object incorrectly during Photo Mode.
- Removed the second slider that did nothing when cycling through the Effects tab.
PC Only fixes
