After a lot of internal debate, we've decided to remove difficulty options from Crown's Trial.
We believe a core identity of the game is challenge and difficulty. We want everyone to face the same trial (pun intended). So that when you talk about a boss with another player or streamer, you're talking about the same fight.
This wasn't a decision we made lightly, Especially after putting precious development time into adding the difficulty feature in the first place and we know it won't land the same way with everyone but we believe it's the right call for the game we're building.
Patch Notes:
Removed difficulty options
Added visual stagger meter
Faster Blocking animation to better match the timing of the parry frames
Added Save slots
What is next?
We are currently hard at work on more bosses
