New Features
- Hero Skills System - New meta progression skills for hero with visible skill auras
- Hero Orb Display - View hero's collected orbs in the UI
- Mud Slinger Enemy - New enemy type that drops mud on cells, slowing/hurting the hero
- Fusion Tower Modal - New modal UI for tower fusion
Hero
- Skill auras now visible during gameplay
- Hero renders with equipped weapon
Improvements
- Autosave slot - Automatically saves at wave end and after reward selection
- Dex item enlargement - Click to enlarge items in the Bestiary (Pixelate Dex)
- Universal redraw cost - Hero and tower reward redraw costs now shared and persist through save/load
- Damage font scaling - Plain damage numbers now scale larger based on damage value
- Tower sprite in game over - Statistics view now shows tower sprites
- Lightning tower particles reduced for better performance
- Mud dropping sound effect made lighter
Fixes
- Fixed game over modal not displaying properly (z-index issue)
- Fixed fusion tower recipes (removed old glacier tower/mighty shrine from recipes)
- Fixed duplicate Basic tower in game over statistics
- Fixed Boss name and prefix display issue
- Fixed save timing issue
- Fixed mobile shrine build issue
- Fixed load game over issue
- Fixed idle mode issues
- Fixed walking and mud interaction
- Fixed resource display
- Default language set to English
