
Roadmap Update
First off, thanks to everyone who has played the game and sent in feedback. It really helps guide what we focus on next. A few of the most common requests are already being worked on:
Make bottles hurt zombies - while the bottles are used to distract zombies, it could be useful to do a little damage
Make ammo boxes and health boxes more noticeable so they are easier to spot - I noticed players not realizing the ammo and health boxes are items they could pick up so will make a small change to help make them more noticeable
Add multiplayer - while this has always been planned, I do plan on making it the focus of the next demo release
Controller support and Steam Deck support
Along with these updates, I will also be making a bunch of smaller quality of life changes to improve overall gameplay and reduce some of the rough edges.
Multiplayer Goal
The main goal for the next release is to finish a Multiplayer Demo that includes:
Co-op so you can play through the experience with friends
An optional competitive mode for players who want to face off against each other
One new map
This demo will be the biggest milestone so far and the most important step toward the future of the game.
Thanks again for all the support and feedback. More updates coming soon.
