Post Beta Launch
Parabless has now been available for anyone to play for few weeks. Feedback has been great from those who have tried the game and not so great from those who never bothered to even try. I know AI and religions receive a lot of hate by default but this game would simply not exist without either. The plan to hire and replace AI content with human craft when it can be afforded is still strong and sound.
Anyway, according to the received feedback here is how the future looks like:
Tutorial
As it stands, Parabless has no tutorial and relies on people's knowledge of Hearthstone as the base in combined with INFO-panel to translate the keywords. Making a tutorial takes some effort and before launch it was too big of an order to be delivered, but now post launch the Tutorial is going onto the workbench.
True Launch
Parabless moves forward to work on API and Micro-transactions for the store. After API is stable, beta will be wiped and game is officially off from beta and launched as Parabless v1.0.
Tournaments
Parabless is planned to have tools for in-game tournaments and spectator mode.
New Content
New mechanic: Faith-points is next in pipeline. Faith is secondary resource along Pearls but it's used for card effects. Some cards give Faith, some cards use it and some cards use Faith as condition for their abilities.
