After a long journey behind the scenes, we're excited to finally welcome you into Adventurer's Guild Manager.
The demo is now available to play!
And we've already been busy since launch. Our first wave of bug fixes is out, along with several quality-of-life improvements based on the things we've noticed and the feedback we've received so far.
There's plenty more on the way.
We plan to spend the coming month heavily improving the demo, polishing existing systems, addressing rough edges, and making some larger changes where we feel the foundations of the game can be stronger. We don't want to be afraid of reworking things when it means making Adventurer's Guild Manager a better game in the long run.
After that, Steam Next Fest will mark the beginning of an even more focused stage of development for us. The demo will continue to evolve, feedback will continue to shape our priorities, and we'll be working hard toward the full release.
Our goal is to deliver the best experience we possibly can when Adventurer's Guild Manager launches in Q1 2027, not simply to reach the finish line, but to release a game that feels complete, polished, and worthy of the time you've spent following its development.
Thank you to everyone who has played the demo, shared feedback, reported bugs, wishlisted the game, or simply taken the time to read this.
There's still a lot of work ahead of us, and we're very excited for what's next.
Thank you for being part of the journey.
