Audio Updates
- Updated Final Boss SFX.
- Minor adjustments to Credits audio (pending review).
UI / UX Updates
- Added mouse support in Settings UI.
- Fixed issue where hints at the bottom overlapped UI elements.
World Optimization
- Optimized Camp (World 3).
- Optimized Village (World 3).
Gameplay / System Updates
- Removed Bonus Turn skill from the game.
- Updated random buff/debuff pool.
- Balanced Karma events (World 3).
- Balanced Elite enemies (World 3).
- Added relic condition input requirement for events.
- Added 5 new event images.
Tuning
- Fixed issue where event buffs did not display icons.
- Updated Karma Divide Punishment (visual + testing in progress).
Bug Fixes
- Fixed bug where Final Boss Phase transition (Phase 1 → Phase 2) caused errors when Bonus Turn was active.
- Fixed World 3 Layer 10 Battle 2 getting stuck.
