New Content
- Added new World 3 battle.
- Updated Boss Hand visual.
- Updated Village of Mourning Consequence karma image.
Visual / FX Updates
- Updated status FX:
- Regen
- Poison
- MP Regen
UI / UX Feedback & Tuning
- Improved Skill Info UI in Select Character.
- Updated detail screen to display full enemy and player information:
- Enemy: Shield, Height, HP (if revealed), remaining stance skill turns
- Player: HP, MP, EP
- Removed Vietnamese language selection.
- Updated World Map button behavior while already on the map:
- if World Map cannot be opened from that state, the button should be hidden
- otherwise it should behave as a way to close Inventory
- Updated Contact / Feedback navigation:
- horizontal buttons now support left / right selection
- no longer force up / down only
- Tuned Counter effect timing:
- the counterattack now triggers immediately after slow motion ends
- slow motion effect is now tuned separately instead of reusing the Break effect
- Tuned Shop > All tab scrolling to reduce excessive jitter near the bottom of the item list
- Tuned newly obtained villager reward portraits to prevent stretched scaling
- Tuned Layer 1 enemies so they use only 1 Speed or another low value, ensuring they act after the player
Gameplay / Content Tuning
- Updated World 1 so the special NPC that appears is now the noodle seller.
- Karma Knight event in the village no longer causes K9 units to roll only basic attack skills.
Bug Fixes
- Fixed bug allowing players to spam map node event resources.
- Fixed bug where changing language in the village caused NPC dialogue to disappear.
- Fixed bug where Restore in Settings did not restore the default language and only reset other settings.
- Fixed bug where doom_shard_relic exploded even while the wearer was Downed.
- Fixed bug where the black armored K9 changed into a white armored K9 when standing on the left side.
- Fixed bug where the Hero action menu lost the default visual selection on Attack when entering battle without pressing anything, even though pressing Space still used Attack.
