Visual Updates
- Replaced Desert event image.
- Replaced NPC visuals for:
- Farmer
- Knight
UI / UX Updates
- Added Map shortcut key in Event screens.
- Updated Hero Unlock screen:
- Locked heroes now show the text: Complete Act 1 to unlock The Thief
- Removed the question mark from the 4th upgrade slot in Soul Upgrade.
- Updated Status display to show the remaining rounds of each buff.
- Updated Inventory UI:
- Replaced the temporary 3-character image in the top-left corner with the proper image from the Character Select screen.
- Improved Enemy Info screen:
- fixed oversized buff/debuff icons under the character
- fixed misaligned buff/debuff icons in the info panel
- Fixed issue where after viewing details, EP no longer displayed correctly.
- Fixed issue where Max MP gain icon in events was using the same icon as normal MP.
Balance / Tuning
- Updated Shatter Tune Chime Relic:
- revealing a weakness now removes only 1 Shield once
- Updated Counter:
- normal attack counters now properly trigger normal-attack Relics
- for example, relics that grant 10 Mana on normal attack now work correctly
- Updated Parry Tutorial:
- tutorial now triggers the first time the player presses Parry
- Updated Parry behavior:
- after a successful Parry, only the Hero takes action
- NPCs no longer act
- Updated relic localization:
- stoneheart_core_relic
- oathbreaker_brand_relic
- wings_of_zephyrus_relic
- removed outdated 2 turn localization
- Updated Mystic Channel:
- reviewed text / balance because the skill currently costs 0 Mana but deals 2x100% damage
- Updated Blade Dance description:
- fixed missing damage display
Bug Fixes
- Fixed bug where deleting save data still kept Boss weakness memory.
- Fixed bug where the following relics did not grant Power Up to allies:
- oracle_verdict_relic
- warcaller_horn_shard_relic
- shatter_tune_chime_relic
- Fixed bug where World 3 map had no village.
- Fixed bug where after 2 consecutive events, the Sin / Bless values at the top disappeared.
- Fixed bug where the Enemy Info screen did not display enemy relics correctly, and stack icons showed no proper text.
- Fixed bug where World 2 NPC dialogue was missing.
Critical Bug Fixes
- Fixed critical bug where the 2nd village in World 2 was incorrectly using the World 3 render and the player could not leave the village.
