Development Update – Skill Improvements, Combat Refinements & Performance Optimization.
Another update is here! This patch focuses on improving combat, refining skill effects and damage, optimizing performance, and polishing the overall gameplay experience.
We’re continuing to improve the game based on development progress and player feedback. Here’s what has changed in this update!
Skill Improvements – Effects & Damage
Several skills have received improvements to their visual effects and damage values.
Improved skill visual effects.
Adjusted damage values for better combat balance.
Refined skill effects to provide clearer visual feedback.
Improved the overall feel and responsiveness of skill usage.
These adjustments aim to make combat abilities more satisfying to use while maintaining a balanced gameplay experience.
Performance Optimization
We’ve made additional performance improvements to help the game run more smoothly.
Our ongoing optimization efforts focus on improving overall responsiveness, reducing unnecessary processing, and providing a more consistent gameplay experience.
We’ll continue working on performance and stability as development progresses.
Potion Duration & Balance Adjustments
The duration of potion effects has been reduced from 20 minutes to 10 minutes.
This change applies to potions that provide temporary effects and is intended to improve gameplay balance and encourage players to manage their consumables more strategically.
Prepare your potions wisely before entering dangerous regions, facing powerful bosses, or exploring challenging dungeons.
Combat Improvements
We’ve continued refining the combat system to improve the overall battle experience.
These adjustments focus on combat behavior, consistency, and the interaction between skills and combat mechanics.
Our goal is to make encounters feel more responsive, engaging, and strategically rewarding.
Interface & Screen Refinements
Several game screens and interface elements have received additional refinements.
These improvements focus on visual consistency, presentation, and overall usability, helping make the game easier and more comfortable to navigate.
We’ll continue polishing the interface as new features and content are introduced.
Screen Freeze Fixes – Rifts & Boss Encounters
We’ve fixed an issue that could cause the game screen to freeze when closing certain enemy rifts or during specific boss encounters.
These corrections aim to prevent interruptions during important gameplay moments and improve overall game stability when completing rift-related objectives and fighting powerful bosses.
We’ll continue monitoring performance and investigating any remaining issues to ensure a smoother and more reliable gameplay experience.
Minor Bug Fixes
Several minor bugs have been fixed as part of our ongoing efforts to improve the game.
Although these corrections may not always be immediately noticeable, they help improve reliability and provide a smoother experience during exploration, combat, and general gameplay.
The Journey Continues
This update focuses on refining existing systems and improving the overall quality of the game.
We’ll continue working on new content, combat balance, performance, and gameplay improvements as development moves forward.
Thank you for playing, supporting the project, and sharing your feedback with us.
Every improvement brings us one step closer to a better adventure. See you in the next update!
Enjoying the Game? Leave a Review!
If you’re enjoying the game, please consider leaving a positive review on Steam.
Your reviews and feedback are extremely important to us. They help us understand what players enjoy, what can be improved, and most importantly, they help the game reach more players.
Every review makes a difference and directly contributes to the growth and visibility of the game.
If you’re having fun, tell us about your experience!
