We’ve released another update focused on character menus, NPC interactions, combat AI, performance improvements, and an expanded Achievement system.
Thank you to everyone who continues to play the game and provide feedback. Your reports help us identify problems and improve the overall experience.
Character Menu Improvements
We’ve made corrections and improvements across the character menus.
Several interface issues have been addressed to make character management more consistent and responsive.
Improvements include:
Corrections across character-related menus.
Improved menu responsiveness.
Fixed interface issues when switching between character information.
Improved navigation and interaction with character screens.
General stability improvements across character interfaces.
NPC & Quest Interaction Fixes
We’ve also addressed several issues involving NPC interactions and quests.
Some quests could occasionally have problems when interacting with NPCs or progressing through specific objectives.
These interactions have been reviewed and corrected to provide a more reliable quest experience.
Combat Line-of-Sight Improvements
We’ve made additional improvements to line-of-sight calculations during combat, particularly for enemies using ranged skills.
Enemies using ranged abilities will now properly check whether they have a clear line of sight to their target.
If an enemy loses line of sight to its target, it will now correctly lose the target instead of attempting to use a ranged skill through obstacles or blocked areas.
This should make ranged combat behavior more logical and improve tactical positioning during battles.
Improved Enemy Skill Behavior
These changes also improve the interaction between enemy AI, targets, and ranged skills.
Enemies will better evaluate their surroundings before attempting to use abilities, reducing situations where they could incorrectly attempt to attack a target they can no longer reach or see.
Performance Improvements
We’ve continued optimizing both the game itself and its menus and screens.
This update includes improvements to:
Menu performance
Screen transitions
Interface responsiveness
General game performance
System stability
Overall gameplay smoothness
We’ll continue optimizing the game as development progresses.
Expanded Achievement System
The Achievement System has also been expanded.
More achievements are now available, providing additional goals for players to pursue throughout their adventures.
Achievements can now provide more than just XP rewards.
Depending on the achievement, players can receive:
Experience
Valuable items
Additional rewards
Special progression incentives
This gives players more reasons to explore the world, complete objectives, discover secrets, defeat powerful enemies, and experiment with different aspects of the game.
More Improvements Coming
We’ll continue working on combat AI, quests, performance, character systems, achievements, and new content as development continues.
Thank you for playing, supporting the game, and sharing your feedback.
Every update brings us one step closer to the next chapter of the adventure.
Enjoying the Game? Leave a Review!
If you’re enjoying the game, please consider leaving a positive review on Steam.
Your reviews and feedback are extremely important to us. They help us understand what players enjoy, what can be improved, and most importantly, they help the game reach more players.
Every review makes a difference and directly contributes to the growth and visibility of the game.
If you’re having fun, tell us about your experience!
An Important Note About the Game
We would also like to clarify that this game is an original independent project and has no affiliation, connection, endorsement, or licensing relationship with the Dragonlance tabletop RPG, its books, or its rules.
The game is not based on or intended to reproduce the Dragonlance tabletop RPG system. Any similarities in themes, fantasy elements, or terminology should not be interpreted as an official connection.
