Input:
- added basic controllers/gamepads support, though note they are not thoroughly tested (there should be also basic Steam Deck support)
- the keyboard bindings are now editable on desktops / please see in-game help for input /
Dungeon and rooms:
- monsters can now trigger traps (yes, that means you can lure them into teleport, or trap doors..)
- maze completion rewards are triggered by seeing the whole maze instead of stepping on every maze tile
- added SFX for maze completion
- added non-interactive architectural objects to large rooms

- improved teleport and trap-door placement so they shouldn't spawn in blocking way next to the only door leading to exit..
Monster updates:
- kobolds can shoot tiny flames
- orcs can throw spears
- centaurs can shoot poisoned arrows now
Fixes and polish:
- added amulet aggravation sound when entering a level if it is being carried
- fixed bolt death cause reporting and death screen handling
- updated D-Pad looks
