I'm super excited to announce the first Major Update of Some of You May Die and it contains multiple significant changes!
The first big addition is Asynchronous Multiplayer!
This means you no longer have to wait for matchmaking. Realtime multiplayer is still available of course, but now you can take on a huge variety of opponents via Async Multiplayer at any time. Find it now in the "Play Online" sub menu in game.
Another big feature is Auto Queue. If you prefer realtime matches but don't like to wait, you can now Queue Up for matchmaking and then go and play Solo Trials or even Async Multiplayer while you're still in queue. Then as soon as a match is found, you'll jump into a realtime game! There's a button to enable or disable Auto Queue.
Quality of Life Improvements
- When applying an upgrade if there are two heroes under your mouse, it will ask you who you meant to give the upgrade to instead of assuming
- Clicking the same spot multiple times cycles through overlapping units
Balance Changes
- Poison Upgrades (Sepsis, Contaminate, Plague Doctor Mask) have been nerfed to keep them more balanced. Poison is now still useful but no longer overwhelmingly unfair
- The Sacrifice upgrade now takes health from 1/2/5 allies per level rather than starting at 3 and scaling up from there
Bug Fixes
- Mage can no longer spend into negative mana
- Lucky Start now grants a true 100% luck rather than 75%
- Fixed issue with skeletons summoned via Turn Undead freezing and not doing anything
- Bards will walk to stay in range of relevant heroes rather than just staying near other Bards with no one relevant to buff
- Fixed the Sky Beam effect causing lag
UI Improvements
- Round info and DPS buttons have been moved into the shop
- Your own health is now displayed in the upper left to mirror the opponents for ease of reading
Thanks for all the bug reports and feedback!
Jo
