This update introduces new content including a multi-phase boss encounter, several new and reworked heroes, a compendium, a cinematic, and quality-of-life improvements. The update also includes localization support (Chinese, Japanese), and numerous balancing changes.
Note: some of these features will only be available in the full version of the game and not in the demo.
New Content
The Old One boss fight: Multi-stage astral realm encounter with tentacles, minions, armor-break phase, and stun-on-emerge mechanics
Compendium: In-game browsable panel for units, runes, and skills with filtering by category and rarity
Heroes & Balance
New heroes: Bard, Ballista, Reaper, Flag Bearer, Burrower, Golem
Runes are now faster to level up
Doubled match rune pool size for more variety in a given round and reduced rune XP costs
Evasion capped at 50%
Quality of Life
Cursor Ghost: Preview heroplacement with cursor-following ghost on PC
Custom Squad Picker: Choose hero pool in singleplayer
Toggle Shop: Hide shop during battle
Damage History: Per-hero damage tracking via DPS meter so you can find out how a hero died
Enhanced hero tooltips with health/mana bars
Ready button shows when you've readied up
Walk animation speed scaling with move speed upgrades
Resolution and windowed-mode settings with reset button
Multiplayer
Matchmaking: Automatic game finding with server region display and live player counts
Custom Game Options: Round time limits and custom hero pools for private games
Hero pool displayed at start of round
Bug Fixes
Squad selection desync after loading saved games
Stale enemy player info persisting after rematch
Shop tooltips obscuring buttons
Mobile shop rendering over user messages
Projectiles skipping targets
Harpy leaving units stuck mid-carry
Burrower unburrow behavior
Double Strike mana restoration for casters
Blink luck scaling
Tutorial health penalty on every playthrough
Game over screen blocking clicks
Legionnaire targeting dead units
