Welcome plagued adventurers to update V0.10!
Once again we have a lot of content to show you all so let’s get started!
Darkness Effect
We have added a darkness effect to the Church and some buildings in the city. This should give a more ominous and atmospheric feeling to these plagued lands. Why not take a trip to the Church in Raven’s Reach and see it for yourself! The warm glow of the torches envelops you as you enter the Church, giving a sense of calmness and peace even for a brief moment.
Monk Remedies
Monks can now craft remedies to cure sicknesses! They will use simple ingredients at the moment and will be unlocked from the start, these will later become more complex and will be locked in the Skill tree.
UI Changes
We have added a notification for when your Inventory is almost full that appears in the bottom left hand corner of the screen just above your health bar! This can also be seen on the left hand side of the Inventory screen.
We have made changes to the Profession selection images so that you can actually see them now! Each profession has been updated with both their respective Male and Female portrait icons! Look out of these in game!
Class Preview Titles
We have now added class title previews! Work your way up the ladder and become the best around!
Switching Servers
It is now possible to switch servers with the same character! When logging into a different server you will spawn at a different preset location each time. When continuing a play session on the same server you will be logged back in where you left off! We have also added this feature so that players can team up with their friends on other servers. This can also be used to switch servers if your preferred server is experiencing issues.
Optimisations and Framerate Improvements
Once again we have been working on optimisation fixes and improvements. Over 500+ static meshes have had Level Of Detail changes to them to help increase overall performance and framerate issues. We hope that your journeys across Mercia are smooth sailing!
- Updated and optimised left side of Inventory screen
- Optimised UI Textures
– Storage and barrels now have limited space in them
– Fixed up some main menu transitions
– Optimised the sounds in game
– Optimised character anim blueprints
– Optimised fox texture
– Adjusted/created/ LODs for 500+ static meshes
– trophies blueprints optimised
– optimised character heads
Player written book
We have also selected the player written book to add for this update!
Congratulations to William Emmett for his submission of “The Legend Of The Wolf At Hangman’s Hollow”! Adding to the lore of Hangman’s Hollow this was an amazing read! One of our favourite locations, it is a treacherous and unforgiving place. We get the chills every time we venture through here. The level of detail in this story together with the events that take place and the harsh climate make this a fantastic read! Be sure to look out for this one in game!
Here's a sneak preview of what to look forward to:
“The next morning, I left Bywick for Hangman’s Hollow. It was mid-morning when I reached the Hollows. I had brought a sword, a dagger, a bone club, and enough food and water to last me four days. I made camp just on the out skirts”
More…
Audio
Added UI sounds to actions: repairing, loot all, stash loot, equip, un-equip, use, move to craft slot, buy, sell
Got rid of all the popping from the looping breathing sound when sprinting
Added sound to Horses in the city
Optimised the sounds in game
Testing new ambient sound actor along the coast line
Added one shot sounds relevant to the utility when you click/use it
Added sound to food rotting event
Lowered the default value of main menu music by 50%
Animation
Reworked the jump, 2 types: walking/still and running
New base pose for Beggar with its own aim assets
Replaced the temp drop item animation
Updated open/close door animation
UI
Stackable items such as arrows and seeds now show amount
Combat cross hair now doesn’t get stuck on leaving combat
Now get a warning in the bottom right hand corner of the screen when the Inventory is almost full (Left hand side of Inventory screen too)
Small Ui fix to stop overlapping text on an incorrect item in crafting slot in crafting menu
Now show locked potential titles in the title selection menu (like we did with recipes in crafting)
Changed the class selection class images so you can actually see them now, for each profession
You can now tab/escape from lootables after clicking loot all without having to re click on the menu
Stopped early hunger warnings showing in the bottom right on the HUD. Now only tells you when you are hungry or thirsty. (Full view can be seen in the Inventory left hand panel)
Misc.
Increased log out time from 3 seconds to 10 seconds
Fixed issue when would stop the chat from showing up when you die and respawn as a new character in one play session.
Fall damage is working again
Switch server with same character (without deleting)
Testing darkness (inside effect) in Church and City
Fixed issue where Female Militia not taking damage
Fixed a collision/physical material problem that was causing default hit effect sound instead of flesh/blood on players, animals and NPCs
Deeds, added popup when you try to buy a house and you already own one ( 1 per person)
New community based book “The Legend Of The Wolf At Hangman’s Hollow”
Professions
Monks can now craft remedies to cure sicknesses (simple ingredients at the moment and all unlocked from the start, later will be more complex and locked in the skill tree)
Master and expert tailor skills now unlockable in the merchant skill tree
Outlaw skill tree skill “heavy ruffian” is now unlockable
Crafting And Items
Rotten food weight decreased down from 2 to now 1
Raw meat and fish has a chance of making you sick
candle makes a candle instead of a stool
Gold ore now appears gold colour
You can now in-equip special class items like seeds
knights and warriors when they wear armour it only takes up half the weight of if it is in you inventory (this will be moved into skills next patch, but for now it is a constant effect)
Interactables
Storage and barrels now have limited space in them
Many thanks to our Steam Community!
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…See you in Mercia!
// Pete
// Emily
Check out the Official Patch Notes over on our website!
Patch Notes V0.10 – Darkness Effects, UI Changes, Optimisations, Player Written Book And More!
