Hello!
We're back with another update. So let's talk about what's new.
New Setting: Cave
A brand-new Cave setting is now available in the Tech Demo. We'd love for you to try it out and let us know what you think.
AMD Radeon Support
We've migrated to Vulkan, which means NED is no longer limited to NVIDIA cards. If you've been waiting to test the demo because of your GPU - now it should work.
Export to Roll20 & Foundry VTT
We heard your feedback so it’s here - now you can export your generated adventures directly to Roll20 and Foundry VTT.

Oh, and one more thing - we were invited to the NFX AI Games Summit in San Francisco, right before GDC. It was an invite-only event with 80+ people building at the intersection of AI and games. It was a fantastic opportunity to showcase what we're building, exchange ideas with others, and validate that the direction we're taking NED is aligned with where the industry is heading.
What's Coming Next
We have a plan for the future, and we want to share it with you:
Mac Support - We're working on making NED available on macOS.
Room Repositioning & Corridor Editing - We know the current editing experience is limited, and we heard your feedback. A proper system for moving rooms and editing corridors on the map.
3D Export to Tabletop Simulator - For those of you who love the feel of a 3D dungeon, we're building an export to Tabletop Simulator.
At least 10 settings before the Early Access release.
What's Next on the Content Side?
With the Goblin Dungeon and the new Cave setting live, we're already working on the next setting. But before we commit - we want to hear from you.
What setting would you like to see next? Drop your ideas in the comments or on our Discord - we're here, and we’re listening :D
Thank you for being here with us on this journey.
~ The Never Ending Dungeon Team



