I've been preparing the content for Chapter 2 recently. Due to the extensive content in Chapter 2 (including many more maps, enemies, equipment, etc. compared to Chapter 1), it has taken quite a bit of time. Therefore, I haven't been active for a while. I'd like to take the opportunity of the new product festival to briefly introduce the main content of the upcoming update:
The content of Chapter 2 includes new maps, NPCs, enemies, dungeons, and equipment. (Temporarily excluding holy artifacts and plot)
2. Adjust the random attributes of equipment, increase the maximum value of random attributes, and reduce the probability of high random attributes. (Amplify the effect of equipment refinement)
3. Adjustment of the first chapter set. (Minor adjustments to attributes, changing the five-piece set to a four-piece set to facilitate matching with an orange spare part or 2+2+1 combination, making equipment matching more flexible)
4. Adjust the ratio of iron ore and wood consumed during reinforcement. (Increase the consumption of wood and decrease the consumption of iron ore)
5. Adjustment of items carried by NPCs during initialization. (Adjust the value and rarity of carried items according to different chapters)
The above content is expected to be updated within a month. Before the update, it will undergo internal testing in the game group. Those who wish to participate in the test ahead of time can join the group.
QQ group: 634019932
